
Presskit
Official press information and media assets for Mosh Engine
Quick Facts
Turning heavy music into playful experiences
At Mosh Engine, we create games that capture the raw energy and community spirit of the metal scene through innovative, community-driven development.
Current Project
Drei Streifen
("Three Stripes")
Runner Game • Mobile & PC • In Development
A rhythm-driven 3D runner game created in collaboration with the German rapcore band The Butcher Sisters. Each level represents one of the band's songs, with obstacles and platforming sequences precisely timed to the music. Players dash through festival environments, crowdsurf on inflatable bananas, and face off against epic bosses—all while the beat drives the action.
Key Features
- Rhythm-synced gameplay
- Unique crowdsurfing mechanic
- Sonic-style boss battles at the climax of selected songs
- Global leaderboards for competitive play
- Chunky Pepsiman-inspired PS1 aesthetic
- 3D-scanned real festival-goers as NPCs

Community Involvement through 3D Scanning
We attend festivals across Germany, asking fellow metalheads if they'd like to become part of our game. The response has been incredible so far. People are genuinely excited to see themselves as characters in a game that represents their culture.
3D Scanning
Using an iPhone and the Polycam app, we capture festival-goers in their natural environment.
Character Processing
Back in the studio, we process the scans into game-ready characters while preserving each person's unique style.
Game Integration
Every scanned person will live in our game and interact with the players, creating a believable game world.
Public Validation
Our debut video showcasing real festival-goers being scanned and implemented as game characters was very well received. With zero marketing budget, the video reached 100,000+ views in 2 days across Instagram and TikTok, generating over 4,500 likes and 200+ comments from engaged festival-goers and fans of the band.
Watch the video here:
Press Assets
Behind the Scenes
Our unique approach in action - perfect for illustrating the community-driven development story.
3D Scanning at Nova Rock 2025
Video footage + 2 photos documenting the 3D scanning process at the camp site


Logos & Branding
High-resolution logos for articles and social media posts
Game Content
Screenshots and game assets
Team

Daniel Kreitsch
Founder & Developer

Justin Mandosik
Technical Artist

Alexander Keinprecht
Audio Producer

Nadine Altnickel
Community Manager
Contact
For press inquiries, interviews, or general questions:
Social Media
For updates and entertainment:
Last updated: June 2025
This presskit is regularly updated. For the most current information, please visit moshengine.com